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Old Jan 14, 2008, 11:59 PM // 23:59   #1
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Post Is this a decent warrior build?

I've been playing GW for awhile but never really delved deep into the science of builds. I would just throw some skills together that looked good and run with it for awhile. Then my brother got GW and introduced the whole concept of actually aiding your party members without wading deep into enemy lines and creating so much aggro that people begin to find you intolerable. Currently my warrior has these skills equipped:

1. Endure Pain
2. "For Great Justice!"
3. "Watch Yourself!"
4. Triple Chop
5. Dismember
6. Penetrating Blow
7. Executioner's Axe
8. Resurrect

While I have:
Strength-13
Axe Mastery-15
Tactics-3

Currently he is a wammo, but I am hoping for some advice and some constructive criticism, Maybe it's bad, maybe it's good, I'm not really sure but I would like to hear your ideas, improvements, and basic comments, just like no insults people I'm working on it jeez
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Old Jan 15, 2008, 12:15 AM // 00:15   #2
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I would use self heal instead of endure pain as well as an IAS.you might want to change your attributes around unless you have sentinals.
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Old Jan 15, 2008, 12:16 AM // 00:16   #3
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Welcome to Guru.
Wammo gets made fun of regardless so expect it if you run it. fwiw.
Just some thoughts in general.
You have Triple Chop but not Cyclone Axe. I would assume them paired for the AoE effect, otherwise perhaps Eviserate or something.
You are running 3 Tactics and "Watch Yourself". It doesn't really do enough to warrant using at that level does it? It's a good party help skill absolutely but, only if you have some attributes in Tactics imo.
Good job on slotting a rez of some kind at least. I don't prefer Resurrect myself but it's at least there.
Endure Pain should be left alone. It doesn't really help as much as you think.
Ya, and the Leroy charge is.....not good...
GL & HF
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Old Jan 15, 2008, 02:35 AM // 02:35   #4
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I would suggest changing Endure Pain for any IAS, other than that it is a workable build.

Concider changing your secondary to Rit and replacing Res with Splinter weapon, drop STR to 10 and put the excess points in Channeling.
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Old Jan 15, 2008, 02:57 AM // 02:57   #5
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You have 13 Strength and no strength skills. Putting points into strength for armor penetration alone is a waste. Divert some into Tactics, I'd go 10+1 Tact and 8+1 Strength. That gives you a +20AL WY!.

You need an IAS. For PvE, take Flail.

If you're going to run a triple chop axe build, you're probably after AoE damage. Take Cyclone Axe, as said, and Whirlwind Attack.

Penetrating Blow is an adrenaline, take either a self heal or Disrupting Chop.

Resurrect is a bad skill. Take a Resurrection Signet.
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Old May 21, 2009, 01:16 AM // 01:16   #6
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Quote:
Originally Posted by DeusXMachina View Post

1. Endure Pain
2. "For Great Justice!"
3. "Watch Yourself!"
4. Triple Chop
5. Dismember
6. Penetrating Blow
7. Executioner's Axe
8. Resurrect

While I have:
Strength-13
Axe Mastery-15
Tactics-3
Looks like a bit of a random build as it is.

Notes:
Take off your major axe rune, go for minor. 14 axe 13 strength is standard.

If you were in my party I'd ask you to run 14 axe 11 strength 8 tactics and spam watch yourself. Maintainable +16-20 armor is extremely useful, I'll often have warriors coordinate watch yourself chains.

You've got dismember, that's good.

Should put cyclone axe and whirlwind attack after triple chop if you're going for AoE damage, the combination of those 3 skills will actually put out a fair bit of damage across a mob which makes you earn your place in a group.

Ideally:

Triple Chop
Whirlwind attack
Cyclone axe
Dismember
Flail
For Great Justice
Watch Yourself
Rebirth or Enraging Charge.

Rebirth is a great skill which can save your party from a complete wipe, although many people will say not to carry it.

Both triple chop and cyclone axe will run you out of energy a bit, however, unless you carry a zealous (useful).

Flail and whirlwind attack are both excellent skills from NF.

You know I think I'm actually going to cap triple chop and use this build.
Normally I'm either one-hit charge Earthshaker or Dragon Slash+Save Yourselves.
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Old May 21, 2009, 02:38 AM // 02:38   #7
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Drop 3, and switch 7 for body blow if you can. Add frenzy or flail as an IAS. I'd consider dropping endure only because if you have less than the amount of HP it gives you when the skill ends, your PC dies.

Also you don't have to add AoE damage if you don't want to. Triple Chop is fine by itself. However if you do want another one, you can trade out penetrating blow for whirlwind. Now if you are planning to use this in PvP, I'd drop AoE altogether.

For your res, rebirth is better (or maybe res chant).
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Old May 21, 2009, 03:35 AM // 03:35   #8
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Tbh, if he hasn't learned to make good builds after nearly a year and a half (thread start date), he probably never will.
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Old May 21, 2009, 05:34 AM // 05:34   #9
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Yay for thread revival
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